Product Release Dates
Below is a list of each of the various 4th edition products that will be coming out and the best place to order and preorder them. Once the page loads, you can click on the timeline images below to go directly to each product.

Player’s Handbook June 6th, 2008

The Player’s Handbook presents the official Dungeons & Dragons Roleplaying Game rules as well as everything a player needs to create D&D characters worthy of song and legend: new character races, base classes, paragon paths, epic destinies, powers, more magic items, weapons, armor, and much more.
•Covers Levels 1-30
•Includes Magic Items
•Many complex rules eliminated or simplified
•New page layout; new character options
•Character advancement is meaningful at each level
•High level play as fun and meaningful as low level.
•Character class roles are going to be more tightly defined within the rules.
•Resource Management overhauled. Game will keep going even when the caster is out of spells.
Hardcover 320 pages, Retail Price: $34.95
You can order it for $23.07 here
Dungeon Master’s Guide June 6th, 2008

The Dungeon Master’s Guide gives the Dungeon Master helpful tools to build exciting encounters, adventures, and campaigns for the 4th Edition Dungeons & Dragons Roleplaying Game, as well as advice for running great game sessions, ready-to-use traps and non-player characters, and more. In addition, it presents a fully detailed town that can serve as a starting point for any D&D game.
• Will have a ready-to-play adventure and a ready-to-use base town called Fallcrest. Fallcrest is a small trading town built atop the ruins of a larger city. The city is located at the falls of a big river where folks stop and portage cargo around the falls.
Hardcover 224 pages, Retail Price: $34.95
You can order it for $23.07 here
Monster Manual June 6th, 2008

The Monster Manual presents more than 300 official Dungeons & Dragons Roleplaying Game monsters for all levels of play, from aboleth to zombie. Each monster is illustrated and comes with complete game statistics and tips for the Dungeon Master on how to best use the monster in D&D encounters.
•Full color illustrations; easy-to-use format.
•Simplified Statblocks
•Monster rules are being redefined - DM will have easier time finding right monster for the right job.
Hardcover 288 pages, Retail Price: $34.95
You can order it for $23.07 here
4th Edition Core Rulebook Gift Set June 6th, 2008

This gift set features a handsome slipcase containing all three of the 4th edition D&D Roleplaying Game core rulebooks: the Player’s Handbook rulebook, the Monster Manual rulebook, and the Dungeon Master’s Guide rulebook.
Box Retail Price: $104.95
You can order it (with free shipping) for $66.12 here
D&D Premium Dice July 15th, 2008

This product contains a dice bag and a complete set of dice for use in the Dungeons & Dragons Roleplaying Game: one 4-sided die, four 6-sided dice, one 8-sided die, one 10-sided die, one percentile die, one 12-sided die, and one 20-sided die.
Retail Price: $12.95
You can order it for $10.36 Here
Thunderspire Labyrinth D&D July 15th, 2008

Beneath Thunderspire Mountian lies a sprawling network of mazes, tombs, and caverns collectively known as the Labyrinth. In recent years, this vast labyrinth has become a living dungeon where trade between the surface and subterranean worlds is possible. However, beyond the well-lit halls where prospectors, merchants, and traders convene lies a darker world where adventurers battle monsters and fiendish beings perform secret rituals for their dark masters…
H2 Thunderspire Labyrinth is a D&D adventure designed for heroic-tier characters of levels 4-6. It can be played as a stand-alone adventure or as the second part of a three-part series.
This product includes an adventure booklet for the Dungeon Master, a campaign guide with player handouts, and a full-color poster map, all contained in a handy folder.
96 pages (plus 1 poster map)
Retail Price: $24.95
You can order it for $16.47 Here
Halls of the Giant Kings: Dungeon Tiles July 15th, 2008

This product adds a new dimension to D&D games and gives Dungeon Masters an easy and inexpensive way to include great-looking terrain for their games. This set provides ready-to-use, configurable tiles with which to build exciting dungeons and strongholds designed for use with Large and Huge D&D miniatures.
This accessory for the Dungeons & Dragons Roleplaying Game contains six double-sided sheets of illustrated, die-cut terrain tiles printed on heavy cardstock.
Retail Price: $9.95
You can order it Here
Character Record Sheets July 15th, 2008

Encased in a handy pocket folder, these official Dungeons & Dragons character sheets contain all the information players need to build, run, and track their 4th Edition D&D Roleplaying Game characters. Each character sheet is designed for optimal playability. In addition, these character sheets support characters of all classes and levels.
Retail Price: $9.95
You can order it Here
Dungeon Master’s Screen a D&D Accessory July 15th, 2008

This four-panel cardstock screen features new full-color artwork and allows Dungeon Masters to keep their campaign notes and die rolls private, without blocking their view of the game table. Easy-to-reference rules and table appear on the inside panels of the screen; these are designed for the Dungeon Master’s eyes only and comply with the rules in the 4th Edition Dungeons & Dragons Roleplaying Game core rulebooks.
Retail Price: $9.95
You can order it Here
Forgotten Realms Campaign Guide August 19th, 2008

Welcome to Faerûn, a land of amazing magic, terrifying monsters, ancient ruins, and hidden wonders. The world has changed since the Spellplague, and from this arcane crucible have emerged shining kingdoms, tyrannical empires, mighty heroes, and monster-infested dungeons. The Forgotten Realms Campaign Guide presents a world of untold adventure, a land of a thousand stories shaped by the deeds of adventurers the likes of which Faerûn has never seen before.
This product includes everything a Dungeon Master needs to run a D&D campaign in the Forgotten Realms setting, as well as elements that DMs can incorporate into their own D&D campaigns. The book provides background information on the lands of Faerûn, a fully detailed town in which to start a campaign, adventure seeds, new monsters, ready-to-play non-player characters, and a full-color poster map of Faerûn.
•Forgotten Realms will have a DM’s book, separate to the Campaign Guide.
•Will embrace 4E mechanics and past forgotten realms history (including Drizzt, Elmister, and past Forgotten Realms Novels)
•Forgotten Realms will get lots of online support such as dnd insider, online tools, official wiki
Hardcover 288 pages (plus 1 poster map) Retail Price: $39.95
You can order it for $26.37 Here
Pyramid of Shadows August 19th, 2008

The ancient trees of the Shadowsong Forest have borne witness to the passing of epochs, and hidden beneath their dark canopies are the remains of empires long departed. Few souls brave enough to explore the primeval forest ever return, for countless horrors haunt the crumbled ruins. When a band of evil criminals seek refuge within the darkest reaches of the forest, brave adventurers are needed to root them out. The trail leads to the heart of the woods, wherein looms the greatest secret of all - the Pyramid of Shadows.
H3 Pyramid of Shadows is a D&D adventure designed for heroic-tier characters of levels 7-10. It can be played as a stand-alone adventure or as the final part of a three-part series.
This product includes an adventure booklet for the Dungeon Master, a campaign guide with player handouts, and a full-color poster map, all contained in a handy folder.
Retail Price: $24.95
You can order it for $16.47 Here
Scepter Tower of Spellgard September 16, 2008

A mysterious presence has taken up residence in one of the towers of Spellgard, and now its dark minions plague the Gray Vale! Scepter Tower of Spellgard is the first full-length Forgotten Realms adventure published for 4th Edition D&D. When paired with the adventure that appears in the Forgotten Realms Campaign Guide, this adventure provides the Dungeon Master with all he needs to get his campaign started. This stand-alone adventure is designed to take characters from 2nd level to 5th level.
96 pages Retail Price: $24.95
You can order it for $16.47 here
Adventurer’s Vault September 16, 2008

This supplement for the Dungeons & Dragons game presents nearly a thousand magic items, weapons, tools, and other useful items for your D&D character. Whether you’re a player looking for a new piece of equipment or a Dungeon Master stocking a dragon’s hoard, this book has exactly what you need. The book features a mix of classic items updated to the 4th Edition rules and brand-new items never before seen in D&D.
224 pages Retail Price: $29.95
You can order it for $19.77 Here
Forgotten Realms Player’s Guide September 16, 2008

Welcome to Faerûn, a land of amazing magic, terrifying monsters, ancient ruins, and hidden wonders. The world has changed since the Spellplague, and from this arcane crucible have emerged shining kingdoms, tyrannical empires, mighty heroes, and monster-infested dungeons. The Forgotten Realms Player’s Guide presents this changed world from the point of view of the adventurers exploring it. This product includes everything a player needs to create his character for a D&D campaign in the Forgotten Realms setting, including new feats, new character powers, new paragon paths and epic destinies, and even a brand-new character class never before seen in D&D: the swordmage!
224 pages Retail Price: $29.95
You can order it for $19.77 Here
King of the Trollhaunt Warrens October 21, 2008

King of the Trollhaunt Warrens is the first-ever paragon-level adventure for 4th Edition Dungeons & Dragons. Designed to take characters from 11th to 14th level, this adventure pits the heroes against a variety of horrible monsters and fiendish foes as they seek to thwart the evil machinations of the denizens of the Trollhaunt Warrens.
This adventure can be run as a stand-alone adventure or as Part One of a three-part series of adventures that spans 10 levels of gameplay.
160 pages Retail Price: $24.95
You can order it for $16.47 Here
D&D Roleplaying Game Starter Set October 21, 2008

This new box-set makes it easier than ever to start playing Dungeons & Dragons immediately. The D&D Roleplaying Game Starter Set introduces the complex world of D&D play to new fans in simple, easy-to-understand ways while retaining the fantastic inspiration of the full game experience. This product includes an introductory version of the 4th Edition rules, dice, map tiles, and an adventure to get started playing right away!
- A 16-page Quick Start Rules booklet
- A 64-page Dungeon Master’s Book
- 3 sheets of double-sided Dungeon Tiles
- 50 tokens, to represent characters and monsters
- A set of 6-dice
The DM’s book contains not only quick start rules for a new Dungeon Master to get up and running, but also stats for a suite of monsters appropriate to lower-level play, as well as the short adventure: Beneath the Village of Harken.
Retail Price: $16.99
You can order it Here
Draconomicon I: Chromatic Dragons November 18, 2008

Draconomicon I: Chromatic Dragons describes several varieties of dragons, including red, blue, green, black, and white dragons, as well as three new chromatic dragons.
This sourcebook gives details of each dragon’s powers, tactics, myths, lairs, servitors, and more. In addition, this book provides new information about draconic nations and organizations and how chromatic dragons fit into the D&D game. Wide-ranging story and campaign elements in the book give DMs ready-to-play material that is easily incorporated into a game, including adventure hooks, quests, and pregenerated treasure hoards.
288 pages Retail Price: $39.95
You can order it for $26.37 Here
Martial Power November 18, 2008

Martial Power is the first of a line of player-friendly supplements offering hundreds of new options for D&D characters. This tome focuses on the martial heroes: characters that rely on their combat talents and keen wits for survival. This book provides new archetypal builds for the fighter, ranger, rogue, and warlord classes, including new character powers, feats, paragon paths, and epic destinies.
160 pages Retail Price: $29.95
You can order it for $19.77 Here
Demon Queen’s Enclave December, 2008

Demon Queen’s Enclave is a D&D adventure designed to take characters from 14th to 17th level. In this adventure, the heroes must unravel the plots of the vile minions of Lolth, the infamous Demon Queen of Spiders. Along the way, they’ll face off against drow, demons, and worse! This adventure can be run as a stand-alone adventure or as Part Two of a three-part series of adventures (starting with P1 King of the Trollhaunt Warrens) that spans 10 levels of gameplay.
Retail Price: $24.95
You can order it for $16.47 Here
Manual of the Planes December 18, 2008

If you seek to stem this tide of chaos at its source, follow my lead—I set out for the dreaded Abyss on the morrow.
—Lord Amgar the Bold, Paladin of Bahamut.
The planes have always been a place of great mystery and danger in the Dungeons & Dragons Roleplaying Game, and the new array of planes debuting in 4th Edition continue that grand tradition. Home to gods and devils, demons and genies, fey and titans, these strange dimensions offer unlimited adventure opportunities for Dungeon Masters and their players. Manual of the Planes explores the many planes introduced in the 4th Edition Dungeon Master’s Guide. This useful travel guide also comes in handy for players seeking to battle demons, devils, elementals, and other iconic D&D monsters native to the planes.
Retail Price: $29.95
You can order it for $19.77 Here
Open Grave: Secrets of the Undead January 2009

Whispered tales speak of an eldritch tome crafted by necromancers and filled with spine-chilling facts about a vile menagerie of undead horrors—unnatural things known to haunt the gloom-filled corners of the world and beyond. Beware! This is that tome. This supplement explores the origins, tactics, myths, and lairs of undead creatures. Along with encounters and hooks for your campaign, it presents a host of undead threats, including new varieties of ghouls, skeletons, vampires, wraiths, and zombies. It also introduces new kinds of undead and provides statistics for unique undead villains such as Acererak and Vecna.
Retail Price: $29.95
You can order it for $19.77 Here
Dungeon Delve February 2009

Dungeon Delve is designed for groups looking for an exciting night of monster-slaying without the prep time. It contains dozens of self-contained easy-to-run mini-dungeons, or “delves,” each one crafted for a few hours of game-play.
The book includes delves for 1st- to 30th-level characters, and features dozens of iconic monsters for the heroes to battle. Dungeon Masters can run these delves as one-shot adventures or weave them into their campaign.
Retail Price: $29.95
You can order it for $19.77 Here
Caves of Carnage: Dungeon Tiles February 2009

This product adds a new dimension to D&D games and gives Dungeon Masters an easy and inexpensive way to include great-looking terrain in their games. This set provides ready-to-use, configurable tiles with which to build exciting dungeons, temples, and monster lairs. This accessory for the D&D game contains six double-sided sheets of illustrated, die-cut terrain tiles printed on heavy cardstock.
Retail Price: $9.95
You can order it Here
Players Handbook II March 2009

Player’s Handbook 2 expands the range of options available to D&D players with new classes, races, powers and other material. This book builds on the array of classes and races presented in the first Player’s Handbook, adding both old favorites and new, never-before-seen options to the game. The book adds a new power source for 4th Edition D&D: classes using the new primal power source include the barbarian and the druid.
Retail Price: $34.95
You can order it for $23.07 Here
Assault on Nightwyrm Fortress March 2009

Assault on Nightwyrm Fortress is a D&D adventure designed to take characters from 17th to 21st level. In this adventure, the PCs discover that not all souls rest easy, particularly those spirited away to Nightwyrm Fortress. To learn the truth, players must pierce death’s veil itself and entre the Shadowfell, where sinister echoes of life wing through eternal gloom. This adventure can be run as a stand-alone adventure or as Part Three of a three-part series of adventures (starting with P1 King of the Trollhaunt Warrens, and continuing with P2 Demon Queen’s Enclave) that spans the paragon tier of gameplay.
Retail Price: $24.95
You can order it for $16.47 Here
Death’s Reach April 2009

Death’s Reach is a D&D adventure designed to take characters from 21st to 24th level. In this adventure, players learn the very foundation of reality is threatened by those seeking to usurp the powers of the god of death. To prevent this cosmic coup, players must trace the disruptions into the Shadowfell’s timeless core, where all things find their end. This adventure can be run as a stand-alone adventure or as Part One of a three-part series of adventures (beginning with this one) that spans the epic tier of gameplay.
Retail Price: $24.95
You can order it for $16.47 Here
Arcane Power April 2009

Arcane Power is the latest in a line of player-friendly supplements offering hundreds of new options for D&D characters. This tome focuses on the arcane heroes: characters who wield strange and mysterious spells and rely on their mastery of magic for survival. This book provides new archetypical builds for the wizard, warlock, sorcerer, bard, and swordmage classes, including new character powers, feats, paragon paths, and epic destinies.
Retail Price: $29.95
You can order it for $19.77 Here
Monster Manual II May 2009

This core rulebook presents hundreds of monsters for your D&D campaign. Classic monsters such as centaurs and frost giants make their first 4th Edition appearance here. In addition, this book includes scores of new monsters to challenge characters of heroic, paragon, and epic level.
Retail Price: $29.95
You can order it for $23.07 Here
E2 Kingdom of the Ghouls June 2009

This D&D adventure is designed to take characters from 24th to 27th level. In this adventure, demonic forces plot to usurp the Raven Queen’s power over death, and all paths lead to an ancient kingdom hidden in the subterranean depths of the Shadowfell. This adventure can be played as a stand-alone adventure or as the second part of a three-part series than spans 10 levels of gameplay.
Retail Price: $24.95
You can order it for $16.47 Here
Eberron Player’s Guide June 2009

This core D&D game supplement—a player’s companion to the Eberron Campaign Guide—presents new character options for any 4th Edition D&D campaign. The Eberron Player’s Guide features a new class, new race options, paragon paths and epic destinies, character backgrounds, feats, powers, rituals, magic items, and new rules for dragonmarks. All of these character options fit perfectly into the Eberron campaign setting, as well as other published and “homebrew” D&D campaigns.
Retail Price: $29.95
You can order it for $19.77 Here
Eberron Campaign Guide July 2009

This D&D game supplement contains everything you need to run adventures in the exciting world of Eberron, as well as tons of material for your homebrew D&D campaign. This book presents a historical and geographical overview of the setting; information on key locations, personalities, and organizations; an introductory adventure; and a bestiary of monsters and villains to challenge heroes of all levels.
Retail Price: $39.95
You can preorder it for $26.37 Here
Divine Power July 2009

This must-have book is the latest in a line of player-friendly game supplements offering hundreds of new options for D&D characters, specifically focusing on heroes who draw power from divine forces. It provides new archetypical builds for the cleric, paladin, invoker, and avenger classes, including new character powers, feats, paragon paths, and epic destinies. It also includes rules for divine domains.
Retail Price: $29.95
You can preorder it for $19.77 Here
Seekers of the Ashen Crown July 2009

This stand-alone D&D adventure is designed to tale characters from 2nd to 5th level. Although nominally set in the Eberron campaign setting, Dungeon Masters can easily incorporate it into their “homebrew” D&D campaigns. In the adventure, a secret agency known as the Dark Lanterns hires the player characters to recover fragments of the Ashen Crown, an artifact left behind by a goblin empire and sought by various agents of evil.
Retail Price: $29.95
You can preorder it for $16.47 Here
Adventurer’s Vault 2 August 2009

This supplement for the D&D game presents hundreds of magic items, including legendary weapons and artifacts. Whether you’re a player looking for a new piece of equipment or a Dungeon Master building a dungeon hoard, this book has exactly what you need.
Retail Price: $29.95
You can preorder it for $19.77 Here
Revenge of the Giants August 2009

Fee-Fie-Foe-FUN! Evil giants seek to avenge past defeats by ravaging the civilized lands, and the only thing standing in their way is a renowned band of heroes. This D&D super-adventure, designed for paragon-level characters, can be played as a stand-alone adventure or serve as the foundation of an entire D&D campaign.
Retail Price: $29.95
You can preorder it for $19.77 Here
Dungeon Master’s Guide 2 September 2009

Retail Price: $34.95
You can preorder it for $23.07 Here
Primal Power October 2009

Retail Price: $29.95
You can preorder it for $19.77 Here
Prince of Undeath October 2009

Retail Price: $24.95
You can preorder it for $16.47 Here


